MakeCode Games!

A fan-made community library of MakeCode Arcade games. Visit MakeCode Arcade to make a game!

← Back to extensions

Arcade Overworld

Create connected Zelda-style room grids and seamless multi-screen adventure worlds with smooth transitions and auto-scrolling.

tilemap 8

Problem it solves

You need an 8x8 tilemap block inside your overworld row builder.

What this block does

Shadow block helper that opens the tilemap editor configured for 8x8 tiles and returns the tilemap data.

The block

Block ID: overworld_tilemap8

8 $tilemap block

Parameters

NameTypeDefaultMeaning
tilemaptiles.TileMapData—The 8x8 tilemap asset created in the editor.

Returns

tiles.TileMapData — The tilemap data.

Example

let map = overworld.tilemap8(tilemap`level1`)

Add the extension

Add github:riknoll/arcade-overworld to your project, or open: Import arcade-overworld.