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Arcade Overworld

Create connected Zelda-style room grids and seamless multi-screen adventure worlds with smooth transitions and auto-scrolling.

load overworld map

Problem it solves

You want to teleport the player directly to a secret dungeon room or start the game at a specific grid coordinate.

What this block does

Loads the tilemap at the specified column and row coordinates in the overworld grid. Does nothing if continuous mode is enabled or if no map exists at that coordinate.

The block

Block ID: overworld_loadMap

load overworld map at col $column row $row block

Parameters

NameTypeDefaultMeaning
columnnumber—The column index in the overworld grid (starts at 0).
rownumber—The row index in the overworld grid (starts at 0).

Example

overworld.loadMap(0, 0)

Add the extension

Add github:riknoll/arcade-overworld to your project, or open: Import arcade-overworld.