set continuous mode enabled
Problem it solves
You want to stitch all of your tilemaps into one giant seamless scrolling open world instead of separate rooms.
What this block does
Merges all tilemaps in the overworld grid into one huge continuous tilemap. All tilemaps must have identical dimensions and tile scale.
The block
Block ID: overworld_setContinuousModeEnabled
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
| enabled | boolean | — | true to merge maps into one continuous world; false for room-by-room transitions. |
Example
overworld.setContinuousModeEnabled(true)
Add the extension
Add github:riknoll/arcade-overworld to your project, or open: Import arcade-overworld.