defaultFov
Problem it solves
You zoomed the camera during an aiming state and need to reset the field of view back to normal afterwards.
What this block does
Returns the default field-of-view value (approximately 0.666) calculated for standard Arcade screen proportions.
The block
Block ID: rcRender_getDefaultFov
Returns
number — The default field-of-view ratio.
Example
Render.setAttribute(Render.attribute.fov, Render.getDefaultFov())
Add the extension
Add github:The-Code-Zone/Raycasting-pxt-extension to your project, or open: Import Raycasting-pxt-extension.