camera
Problem it solves
You need a block input shadow helper to pick a Camera dropdown value in MakeCode blocks.
What this block does
Returns the camera enum choice for block configuration.
The block
Block ID: splitscreen_camerashadow
$camera
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
| camera | Camera | The selected camera slot. |
Example
let cam = splitScreen._cameraShadow(splitScreen.Camera.Camera1)
Add the extension
Add github:riknoll/arcade-split-screen to your project, or open: Import arcade-split-screen.