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Retro FX

Add juicy 8-bit sound synthesizers, screen shakes, particle explosions, camera effects, and retro text displays to your games.

play sound sequence

Problem it solves

You want an unlock jingle where a key pickup sound plays fully first, immediately followed by a door opening sound.

What this block does

Plays the first retro sound until it finishes, and then immediately plays the second sound.

The block

Block ID: retro_sequence_sound

play sound sequence $first then $second block

Parameters

NameTypeDefaultMeaning
firstRetro.SoundsRetro.Sounds.KeyObtainedThe initial sound that must finish first.
secondRetro.SoundsRetro.Sounds.DoorOpenThe follow-up sound to play afterwards.

Example

Retro.sequenceSounds(Retro.Sounds.KeyObtained, Retro.Sounds.DoorOpen)

Add the extension

Add github:CrzLe0723/RetroFx to your project, or open: Import RetroFx.