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Retro FX

Add juicy 8-bit sound synthesizers, screen shakes, particle explosions, camera effects, and retro text displays to your games.

play sounds together

Problem it solves

You want a player hit sound to play at the exact same moment as a shield parry sound without cutting each other off.

What this block does

Plays two preset retro sound effects at the exact same time using parallel threads.

The block

Block ID: retro_parallel_sounds

play sounds together $a and $b block

Parameters

NameTypeDefaultMeaning
aRetro.SoundsRetro.Sounds.HurtThe first sound effect to play.
bRetro.SoundsRetro.Sounds.ShieldParryThe second sound effect to play.

Example

Retro.playSoundsTogether(Retro.Sounds.ShieldParry, Retro.Sounds.EnemyHit)

Add the extension

Add github:CrzLe0723/RetroFx to your project, or open: Import RetroFx.