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Retro FX

Add juicy 8-bit sound synthesizers, screen shakes, particle explosions, camera effects, and retro text displays to your games.

play jump sound

Problem it solves

Your character performs a charged high jump and you want the audio cue to sound punchier and higher pitched than a regular jump.

What this block does

Plays a dynamic chiptune jump sound where the pitch scales with the provided jump force.

The block

Block ID: retro_jump_sound

play jump sound force $force block

Parameters

NameTypeDefaultMeaning
forcenumber50The vertical force or strength of the jump.

Example

Retro.playJump(80)

Add the extension

Add github:CrzLe0723/RetroFx to your project, or open: Import RetroFx.